In third grade, our school computers came with clip art, and our teacher let us print whatever we made. For most kids, it was a fun break from class. For me, it was the moment I realized a blank screen could become anything I wanted. I’ve been chasing that feeling ever since.
Almost three decades later, I’m still at it. I’ve spent more than ten years designing mobile and web products across fintech, travel, market research, gaming, education, and crypto, for everyone from tiny startups to companies used by millions. Along the way, six of my apps have been featured by Apple and Google in their stores.
The last few years took me deep into crypto. I designed everything from gasless trading apps and transaction dashboards to prediction markets, turning dense financial mechanics into interfaces that everyday people could actually understand.
Most recently, I rebuilt a design system with AI agents at its core. Instead of letting Figma and code slowly drift apart, I set up agents that keep design, documentation, and code in sync, generate production-ready components, and check everything for consistency and accessibility before it ships. AI has become a natural part of how I work every day. Figma, Claude, and Cursor all talk to each other in my workflow, which means I spend less time on busywork and more time on the problems that actually need a designer. The tools keep changing. The feeling of turning a blank screen into something new hasn’t.
I’ve always loved helping other designers grow, too. For a few years, I ran Sketch Tricks, teaching the practical skills you actually need for real-world product work, and I’ve mentored and led junior designers on teams along the way.
When I’m not designing, you’ll probably find me on a skateboard. I love it so much that I once built an app to help skaters find new spots. Off the board, I’m usually around a table with family and friends playing board games, or lost in a fantasy book that’s way too long to finish in one weekend. Turns out, I never really left third grade.
